Gauntlet legends pc full download
Other than that, don't worry about the sound. Play a CD, listen to someone cook, whatever'just don't rely on the auditory part of this game. It isn't really there, but it isn't really important. Gauntlet not only supports play with four people, but encourages it. The more people the better. There aren't really any special concerns, as the game is the same for four people as it is with one.
Much like its predecessor, the Playstation 2 version, Gauntlet: Dark Legacy is a significant improvement over the arcade version of this game. With improved graphics and significantly longer gameplay, it's a good choice for a four-person Gamecube party' at least if you haven't already gotten Super Smash Bros. Improving on the PS2 version, it adds new items like the Health Amulet, which absorbs damage and turns it into health, the Mikey, an illusionary decoy, and the Hand of Death, which lets you suck health from enemies just like Death does to you.
Also, this version lets you maintain your inventory of items, giving you the ability to turn off one of your power-ups, and let you conserve their power.
Strangely though, I thought the graphics were a fair sight poorer than those on the PS2, especially in the FMV cutscenes preceding some of the stages. While this might be due to a problem porting the game to the NGC, I can't be sure, but it doesn't look quite as nice. With a few flaws as compared to the PS2 version, I was very happy that this title came out for a system that already had four game ports already so I didn't have to shell out the money for yet another multitap.
Completed with almost the same quality, this game exceeds the original arcade version by a mile and then some, and is probably still one of the more enjoyable, if middle road, games that I've played in a while. An arcade title, ported straight from the arcade machine of the same name, this game won celebrity as an update to the original Gauntlet, an arcade classic from years ago.
Unchanged in concept, the console version of Dark Legacy features new levels, a few new gameplay styles, and with the four controller ports on the Xbox, the same multiplayer fun offered by the arcade machine. Set in a land besieged by evil, the ancient demon has been loosed by the foolish actions of a young wizard, Garm.
Freed from his prison in the underworld, Skorne has attacked all the lands of the realm, and scattered the runestones, the only weapons able to send him back to the hellish pit from whence he came. Battle through each realm, and defeat it's guardian, and you'll find the keys to open Skorne's fortress, and do battle with this ancient evil. Collect crystals along the way to unlock new areas, and you and three of your friends can defeat a menace for the ages. Gauntlet uses a third-person, almost birds eye view for gameplay.
You control a character, created at the beginning of the game, from one of eight different character types, with more to choose from as you complete secret levels within the game. Each character has a set of statistics that determine how effective a combatant they are, and each character grows with the experience of fighting Skorne's evil. All in all, the graphics aren't that hot, being the same as on the PS2, and Gamecube, and the gameplay doesn't differ at all from the Gamecube version.
Still, Dark Legacy deserves credit for being a perfectly faithful translation of the Arcade version, still packing the same enjoyment.
Skorne, demon prince of the Underworld, has destroyed the eight realms and sealed himself within his great keep. Safe from the brave wizard Sumner, Skorne waits for the day he can stride forth and conquer the eight lands. Dependant on his warriors to scatter the key to his fortress to the four corners of the Realm and the sacred runestones with them, Skorne is just days away from defeating Sumner and securing his victory.
Summoned from the eight lands, you take the role of a brave hero struggling against the depredations of Skorne. Brought here by the mighty wizard Sumner, it is your quest to travel the eight lands, defeating the great warriors of Skorne, collecting the runestones, and finding the pieces of the key to Skorne's stronghold.
Once you collect these pieces, you'll be able to invade Skorne's fortress and banish him back to hell using the power of the runestones.
The latest in a proud tradition of console and arcade games, Gauntlet: Dark Legacy is the PS2 game based on the arcade title of the same name. A popular game in the 80's, Gauntlet received a facelift a few years ago, transforming it into a 3D action game. A significant improvement for the series, Gauntlet allows four players to enter a shared environment to kick major ass.
Unlike the original game, you'll need to collect crystals to progress to the new levels, meaning you'll run through a predetermined cycle to the levels, although the game won't force you down a path. This version adds boss monsters and a lot more player triggered puzzles than the arcade version, too. In many ways what you'd consider a 'Party Game' for the PS2, Gauntlet has neither the sophisticated gameplay nor the depth of story shared by many other PS2 titles.
Because of this, Gauntlet must ride on its other strengths, like replayability and multiplayer features. Able to handle up to four people with a PS2 multitap, this game can be a good dose of friendly competition when you've gotten tired of playing another game. Gauntlet , although fairly modern in terms of graphics, relies on very old gameplay. Essentially unchanged since the days of the original Gauntlet , your objective is to patrol each level of the dungeon, destroying monster after monster.
The game has a 3D isometric view that lets you tromp through each dungeon. The controls are simple, with a strong attack, weak attack, charge, and magic buttons, and a special button that lets you build up a charge to launch a powerful attack.
Aside from monsters, you'll also need to avoid mantraps that will cut, burn, and otherwise dismember you. Your first step on that journey is to choose a hero. There are eight different hero types to choose from, each with weaknesses and strengths. The Warrior, Wizard, Valkyrie, Knight, Jester, Sorceress, Archer, and Dwarf are the choices you've got, all of which can be taken in four different colors.
As you progress through the game, you'll also unlock extra hidden characters and different versions of the normal characters. You've got four statistics, Magic, Strength, Armor, and Speed, all of which increase as you increase in level and can be bought up with collected gold later.
Gold and experience is collected as you kill monsters and open treasure chests, and these items allow you to increase in level as you're playing the game. Just like the original, special generators located around the level spawn monsters. These generators will create an unlimited amount of monsters until the generator is destroyed, making the destruction of these generators a high priority.
After fighting through many, many, many monsters, you'll find the boss, a large monster that presents an extreme challenge. The Lich, Dragon, and Spider Queen are some of the bosses you'll face, and they're the direct servants of Skorne, protecting the shard pieces that lock Skorne's gate. These monsters are very difficult to beat, but you can find special items throughout the game that are specially designed to defeat the boss.
Finally, your hero is provided a set amount of health, usually starting around , which is depleted by battle.
You'll lose health at a continuous rate, usually one point every couple of seconds, requiring that you find health items occasionally or face the fact that you'll be using your continues often.
The Health items consist of food, in the form of meat or fruit, both of which come in many varieties, and varying restorative properties. Just like the arcade version, you can play with three of your best friends, but only if you've got a PS2 multitap. Given the design of Gauntlet , it is practically better to play with at least one friend, as the game adjusts the camera angle and width dynamically, based on the number of players and where you are on the level.
Most definitely what you'd call a party title, Gauntlet is a good game for a number of players. The PS2 has an excellent graphics potential that has gone relatively untapped by this game. With a low resolution, and a lack of highly detailed textures, Gauntlet certainly isn't the nicest looking PS2 game ever made. The best thing I can say about it is that Gauntlet is a complete arcade reproduction. From the design of the characters to the fog of exploding poison barrels, it perfectly simulates the large arcade style version of the game.
There are new player characters, secret characters, new enemies and bosses. In addition, a deathmatch mode allows players to go up against each other for points, treasure and gear. Consequently, the N64 edition has one- to four-player support for all game modes. Like the arcade version, players can save characters in order to build up experience, items and gold.
But with this home game, you can save your player on your Controller Pak, so you can take it to a friend's house and use it there. When I first played Gauntlet Legends in the arcade, I didn't like it. The whole concept of your life meter ticking away with the seconds no matter what you do just seemed really cheap to me.
Luckily that idea is completely out the window in the DC version. Legends makes a much better home game than an arcade game. Graphically, it's excellent--super vibrant colors, no slowdown even with four players , huge levels and hard bosses.
Don't think that it's hack and slash all the way through, either, because you've got to build your character up by collecting gold to buy strength and through fighting experience.
If you don't build up your character correctly, you could find yourself stuck on a boss character and have to redo previous levels in order to rack up health and experience. Unlike most arcade games these days, Legends has a huge amount of levels, each with its own challenges and enemies--some of which are the most annoying little bastards I've ever seen.
They've packed every conceivable environment into this game as they could. The only problem I have is that it's not always clear when you've missed anything in the levels. Midway has captured the old-school gameplay of Gauntlet in 36 perfectly, and made the necessary changes and improvements to the game to make it a fantastic home game. If hack-'n'-slash dungeon action with a dash of action RPG gameplay is your thing, this is your game. Go figure: I really didn't enjoy this game very much in arcades because of its slow, methodical pace, but it is exactly that characteristic that makes it a much better home video game.
Gauntlet Legend's slowpaced action is a nice change-up to what I'm used to--it's something you can really relax and play. The best thing about the game college kids pay attention now is that it's four-player capability lends itself perfectly to a few friends lounging around while downing a few beers--I could even think of a few decent drinking games while one guy drinks, the other three protect him.
Those bad habits aside, it's worth your time to check this one out. Although it's an excellent port of the arcade game, it's hard for me to get excited about Legends. Yes multiplayer is fun for a bit--with so many different power-ups and items there are lots of opportunities for teamwork or screwing over your friends, and building up your character's abilities RPG-style is cool. But ultimately there just isn't enough technique or skill involved, so the game boils down to a pretty straightforward hack-and-slash action game.
That'd be fine if it was fast-paced and exciting, but alt the backtracking and getting lost trying to find switches grinds the game to a halt way too often. Rent it with friends if you liked it in the arcade. Midway isn't wasting any time bringing Atari's latest quarter-muncher to the home arena. When the medieval role-playing action of Gauntlet Legends hits the Nintendo 64 and the PlayStation, you can expect everything you loved about the arcade hit plus more, more, more!
There's hardly an element of the arcade version that won't be enhanced. For starters, the game's original four characters will be joined by three new ones. Four players can battle their way through the N64 dungeons together, while two can team up to tackle the PlayStation. Not that catacombs are all you'll each are planned for plenty of long-term questing. Midways also adding more enemies and new bosses as well as a 3D map to help you out.
Most intriguing is the Gauntlet Death-match where players duke it out with each other for both glory and gold. But does this classic action-oriented franchise have a sharp enough blade to cut through the RPG-laden home market?
Watch for a future Hands-On preview for more information. Midway, known for sweeping nostalgic gamers off their feet with remakes of classics like Rampage , is now focusing on the '80s coin-eater.
You can still play as the warrior, wizard, archer, or valkyrie while you run around and hack a bunch of ghouls, scorpions, and other miscreants--but Legends is better looking than its mids inspiration thanks to enhanced 3D graphics. The game also supports four players in deathmatch and cooperative modes. Although ported from the arcade, Gauntlet Legends for the Nintendo 64 will have some significant changes, including multiple paths, secret characters, and three new levels.
In the preview version we played, the graphics needed a little jump start, and there were draw-in and fogging nuances that needed to be corrected.
The gameplay was fine, however, and fans of intense exploration tides such as Pitfall 3D or Mega Man will find there's much ado about Gaundet. Here is a very early look at Gauntlet Legends.
0コメント