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Fixed issue with chat frames and data panels disappearing Fixed issue which prevented debuff highlight from working for shadow priests and diseases. Fixed channel ticks for Penance with talent 'Castigation' Misc. Added Cutaway Health to nameplates part of Added Alternative Power Bar. Bug Fixes: Fixed a texture issue on the Talent skin Fixed bags from being shown over the WorldMapFrame Fixed an issue which prevented the frame glow being shown on a UnitFrame with the Frame Orientation set to right Fixed skin issue with Mission Talent Frame.
Fixed issue which prevented clicking in the top-right of screen where Minimap is by default when the Minimap is not actually there. Fixed Stagger class bar auto-hide Thanks to Jimmy Pruitt. Changes: Updated spell id for Earth Shield Updated SpellHighlightTexture in the Spellbook Updated WarboardUI skin. Updated Communities skin. Open PVP frame when you click on the Honor bar. Updated the Spec Switch Datatext. Added a toggle in General for Voice Overlay.
Allowed Special Aura filters to be localized. Skin Ace3 Keybinding Widget Thanks sezz. Added support for mages in Debuff Highlight, they can once again remove curses. Updated code which shows item level in tooltip Thanks AcidWeb. Aura Special Filters can now be localized. Skin the QuickJoinToastButton. Updated Chat Emojis. Thanks to Rubgrsch and siweia! Fixed bags not properly showing items when searched. Fixed an issue that sometimes the chat scrollBars where not hidden properly.
Changes: Re-enable the old Guild skin back. Bug Fixes: Reworked the Microbar mouseover handler. Updated CommunitiesUI skin. Added support for chat filters for community channels displayed in the real chat window. Fixed error when pressing 'Enter' to start typing in the chat Fixed a texture issue in the Quest Log skin. Updated skinning of the 'TodayFrame' in the calendar. It uses skinning from Azilroka.
Added button size and spacing options to the Micro Bar. Added scale option for the smaller world map. Added new skins for the new elements in patch 8.
Added the original chat buttons to a dedicated panel which can be toggled by right-clicking the " Bug Fixes: Fixed issue with UnitFrame Mouseglow when Portraits was enabled in non-overlay mode. Fixed error when attempting to right click a fake unitframe spawned from "Display Frames" by unregistering mouse on these frames. Fixed issue with Guild Bank which sometimes prevented icons from being desaturated during a search while swapping between bank tabs.
This also corrects the strange delay it appeared to have. Fixed issue which caused chat emojis to hijack hyperlinks. Fixed icon border on black market auction house items. Fixed skin issue when using a dropdown in the config. Fixed friendly nameplates not showing in Garrisons. Fixed issue with tooltip compare being activated when it should not Fixed several issues with the Micro Bar.
Fixed error in the Spellbook relating to our Vehicle Button on the minimap and position of the Minimap Fixed various issues with tooltips Reworked the Talent frame skin slightly, in order to improve determination of selected talents. Simplify how the Chat module handles Chat Filters. Thanks Ellypse Changed how icons get shadowed in Guild bank and Bags module. This allows you to separate each individual group. Fixed issue that prevented the Loot Spec icon on BonusRollFrame from showing correctly after changing specs.
Fixed issue which could cause an error in other addons when Chat History was enabled. Fixed issue with range checking on retribution paladins below lvl Until lvl 12 the range will only be melee, then you get Hand of Reckoning which we can use to check range. Fixed issue preventing the stance bar buttons to be keybound. Fixed issue which caused the Chat History to sometimes attempt to reply to the wrong BattleTag friend.
This will only fix BattleTag friend history messages to be linked correctly, while Real ID friends history messages will still suffer from this issue. Fixed issue which prevented a dropdown from being shown in the world map. Fixed an error regarding LeaveVehicleButton in battlegrounds. Fixed a typo in datatexts which could prevent LDB data texts from loading when entering world. Fixed issue which prevented the "new item" glow from hiding on items in bag 0 when closing bags.
Fixed various issues with the Targeted Glows on NamePlates. Fixed issue which made the Friendly Blizzard plates wider than they should be for some users. Fixed issue which may have caused the Nameplate Clickable range to be off more than it should. Fixed issue which prevented nameplate glow from wrapping around the enemy castbars. Fixed error for shapeshifting druids who enter combat when nameplate classbar is attached to player nameplate.
Changes: The Plugin Installer frame is now movable. Reworked the Equipment Flyout skin. Unitframe tags will now return nil instead of an empty string when there is nothing to show. Made it more clear that the "vendor greys" button also deletes items when not at vendor.
Nameplate NPC Title Text will now show the glow color on mouseover when it's the only thing shown on the nameplate health and name disabled with show npc titles turned on.
E:ShortValue will now floor values below Optimized nameplates a bit, by making sure updates on Blizzard plates would not continue firing after we replaced them with our own. Added mover for BonusRollFrame. Added individual font size options to duration and count text on Buffs and Debuffs the ones near the minimap. Added spacing option to unitframe Aura Bars.
Added an option to show the unit name on the chatbubbles. Added option to use a vertical classbar on unitframes. Added spacing option for classbar on unitframes.
It controls the spacing between each "button" when using the "Spaced" fill. Added an option for a detailed report for Vendor Grey Items. Added Talent Spec Icon on the tooltip. Added Instance Icons on the Saved Instances tooltip. Thanks Kkthnx for the idea! Fixed rare tooltip error attempt to index local 'color'. Fixed error trying to copy settings between nameplate units Trying to keybind an empty pet action button will now correctly show a tooltip.
Trying to keybind a flyout menu will now correctly show a tooltip too. Clicking on a player's name who whispered you or messaged into guild chat via Mobile app will now properly link their name with realm attached.
Corrected issue which made the UI Scale incorrect after alt-tab during combat when using Fullscreen on higher resolutions. This will now autocorrect itself after combat ends. Fixed issue in which class colored names in chat could still hijack the coloring of some hyperlinks. This will also allow other hyperlinks to be keywords as well.
Fixed UI-Scale bug for users over p in Fullscreen mode. Thanks AcidWeb and Nihilith for helping debug. Fixed UI-Scale being off for Mac users as well. Thank you critklepka for helping debug the Mac scale issue. Changes: Skinned the new Allied Races frame. Skinned a few more tutorial frame close buttons. Skinned the reward and bonus icons on the PvP Skin. Skinned the reward icons with a quality border on the quest skin.
Adjusted the Flight Map's font to match the general media font Added the combat and resting icon texture from Supervillain UI and Azilroka. Added automatic handling of "Attach To" setting on unitframe auras. When setting Smart Aura Position, then the "Attach To" setting will automatically be set for the respective aura type, and then the selection box will be disabled.
Saved Instances will now be sorted by name then difficulty. Thanks Kelebek for initial work! Saved Instances will now show Raid Finder lockouts correctly and will also allow heroic dungeons to be shown. Updated the New Item Glow to the Bag module. This will flash on the inside of the slot, based on the slots border color. Updated the Quest and Upgrade Icon in the Bag module. Fixed issue updating npc titles on NamePlates. Skinned various tutorial frame close buttons.
Added option to control the amount of decimals used for values on elements like NamePlates and UnitFrames. Added new "Quick Join" datatext. Added new style filter action "Power Color". Added options to hide specific sections in the Friends datatext tooltip. Bug Fixes: Fixed issue with missing border colors on some elements after a login or reload. Fixed issue in Chat Copy which made it unable to copy dumped hyperlinks properly.
Fixed issue with arena frames displaying wrong unit in PvP Brawls. Fixed issue which caused the MicroBar position to be misplaced during combat.
Fixed issue which caused the Color Picker default color button to be disabled when it should still be active. Fixed error when importing style filters via global account settings.
Fixed issue which prevented some Style Filter actions from taking affect. Fixed issue which caused items in the bag to not update correctly after sorting.
Fixed issue which caused the invite via Guild and Friend non-bnet datatext to not properly request an invite. Tweaked sorting in the Friends datatext so WoW is always on top. Style Filter border color action now applies to the Power Bar border as well. Stacks on nameplate auras will no longer be hidden when they reach 10 or above.
Added new style filter trigger "Casting Non-Interruptible". Added new style filter action "Frame Level". Added visibility options to the bag-bar. Added visibility options to the microbar. Added option to self-cast with a right-click on actionbuttons.
Added "Desaturate On Cooldown" option to action bars. Bug Fixes: Changed the vehicle fix we put in place previously. It will only affect the Antorus raid instance now. You no longer need pet frames to see vehicles in old raids. Fixed issue with stance bar visibility when switching between specs. Fixed position issue with the nameplate target arrow when portrait was hidden.
Fixed issue where style filter trigger didn't always set the health color properly. Fixed issue which required the user to click "Okay" in the Color Picker before colors updated this was locked down intentionally for performance reasons, but those issues have been resolved in a different way. Colors will now update as you click the wheel.
Fixed a performance issue with bag sorting. Sorting should seem a lot smoother, especially for low end computers. Suppressed error that could happen when you received a whisper from a friend which WoW had not provided data for yet. Fixed issue which broke the Aura step in the install guide. Fixed a few issues with auto-invite relating to other realms and multiple friends from the same bnet account.
Fixed a frame level issue with nameplates which caused them to bleed into each other when overlapped. Fixed issue which caused the version check for ElvUI and associated 3rd party plugins to get sent to the addon communications channel excessively.
It will now send a lot fewer messages in total. Fixed issue which could cause the clickable area on nameplates to use an incorrect size. Fixed issue with healer icons in battlegrounds when multiple players had the same name. Fixed various issues with the Friend datatext relating to multiple characters or games from the same account. Changes: Cleaned up code in Friend datatext. Friend datatext can now show friends who are playing multiple games and show each character that is on WoW with the ability to invite or whisper each toon via right click menu.
Enhanced the display and sorting of the Friend datatext. Shortened the text displayed on the movement speed datatext. This is currently only affecting the English client, but can be modified for other localizations by changing the respective localization string. Clicking the Currencies datatext will now open the currencies frame in WoW. Updated RaidDebuffs filter and added a few from Tiago Azevedo. Removed alert and flash in chat tabs when chat history is displayed after a login or reload.
Removed IconBorder texture on BagBar bag icons. Various font and skin tweaks. Skinned the "Unspent Talent Point" alert and positioned it near the top of the screen. Changed the default value of "Max Duration" for Target Debuffs to 0.
Included the minimap location text font in the "Apply To All" option. Reverted a backdrop color change on the TradeSkill frame. Changed the name format used for the ElvUI nameplates. By default it will hide in vehicles and pet battles. Added options for Combat Icon on the player unitframe. Added options for Resting Icon on the player unitframe.
Added options for Health font on NamePlates. Added option to copy a single chat line by clicking a texture on the left side of it. Added raid debuffs for the new Antorus, the Burning Throne raid. This requires testing and feedback by users. Bug Fixes: Fixed issue with Style Filter scale action. Fixed pet type in the pet battle UI for non-English clients.
Fixed pet type in tooltip for non-English clients. Fixed issue with nameplates not updating correctly when leaving a Warframe vehicle. Fixed issue with chat history showing incorrect name on messages from BNet friends. Fixed issue which caused auras to not respect the Max Duration setting when priority list was empty.
Fixed issue which may have caused weird behaviour with player nameplate hide delay. Fixed issue which caused some Quick Join messages in chat to be duplicated. Fixed issue which made it impossible to target raid members in vehicles in the new raid instance.
This is a temporary workaround until Blizzard fixes the issue. Various code clean-up by Rubgrsch. Tweaked pixel perfect code. Made sure Style Filters can handle alpha with flash action. Moved datatext gold format option into the "Currencies" tab.
Raid icons will now be displayed as text in the Copy Chat window so they can be copied correctly. Chat History now supports multiple chat windows and will display the chat history in the correct chat window according to chat settings. Holding down the Alt key while scrolling in the chat will now scroll by 1 line. Changed Ace3 skin to no longer add border on SimpleGroup widgets. The Quest Choice skin is now enabled by default. Added option to change duration text position on nameplate auras.
Added option to change castbar icon position on nameplates. Added font outline option for the Threat Bar. Bug Fixes: Fixed issue with nameplate scale not following Style Filter settings on target change. Fixed issue with placement of microbar within its mover frame. Fixed issue which caused player unitframe to bug out when entering invasion point while in a Warframe. Fixed error when setting text color on custom buff indicators.
Fixed issue preventing you from inviting people on remote chat in Guild datatext. Fixed issue which caused classbar to disappear from target nameplate.
Fixed issue which caused enemy nameplates to break after having targeted a friendly unit in an instance and have the classbar appear above that nameplate. Added more game clients to the Friends datatext. Skinned the "Skip Cinematic" popup frames.
Added a separate skin setting for Blizzard Interface Options. Changed Loot Frame mover to always be visible when movers are toggled. Code clean-up by Rubgrsch. Updated some aura filters. This will allow unitframe tags to use the Korean number annotations.
If disabled it will allow it to match by spell name in addition to spell ID. Added possibility of setting alpha of the stack and duration text colors on RaidDebuff Indicator modules.
Added global option to choose which filter is used for the RaidDebuff Indicator modules. Added talent triggers for nameplate style filters. Added instance type triggers to nameplate style filters. Added instance difficulty triggers to nameplate style filters. Added classification triggers to nameplate style filters. Added toggle option for datatext backdrop. Disabling it will remove the backdrop completely and only show text.
Added option to hide Blizzard nameplates. If enabled then you will no longer see nameplates with the default Blizzard appearance. This option can be found in the NamePlate General Options. Added cooldown trigger to nameplate style filters. This allows you to trigger a filter when one of your spells is either on cooldown or ready to use. Added font options for the duration and stack text on nameplate auras.
Added alpha action to nameplate style filters. Added "name only" action to nameplate style filters. Added flash action to nameplate style filters. Added tick width option to player unitframe castbar.
Added tick color option to player unitframe castbar. Added "Auto Add New Spells" option to actionbar general options. Added Power Threshold trigger to nameplate style filters. Added ability to match players own health in the "Health Threshold" trigger for nameplate style filters.
Added role icons to the RaidUtility frame when in a raid. Bug Fixes: Attempt more fixes towards the unit errors on nameplates. Fixed a divide by 0 error in Artifact DataBars. Fixed issue which broke stealable border color on unitframe auras while in a duel. Fixed issue which broke item links and icons in the profile export when using table or plugin format. Fixed issue with AP calculation on items in bags. We no longer use tooltip scanning.
We have come up with a much better and accurate way of handling it. Fixed issue with position of detection icon on nameplates when using "Name Only". Fixed issue with healer icon position when portrait is enabled on nameplates. Fixed issue which caused the "Hide" action on nameplate style filters to incorrectly show hidden nameplates if "Hide" was disabled. Fixed issue with portrait position on nameplates when healthbar is disabled but forced to be shown on targeted nameplate.
Added Veiled Argunite to the Currencies datatext tooltip. Replaced more Blizzard font elements for panels where fonts were mixed. Various skin fixes and tweaks. Added stealable border color on nameplate auras. Changed default position of role icons on unitframes so they don't overlap with name. Moved "Reset Filter" button in the Filters section and added requirement of an additional click to execute.
Optimized handling of events for the nameplate style filters to reduce performance impact. Added new library LibArtifactPower We will use this to improve AP calculations. Added possibility of hooking into style filter conditions. Fixed a few font elements on Blizzard panels that were not getting replaced with chosen ElvUI font.
Added skin for the CinematicFrameCloseDialog frame. Added skin for the TableAttributeDisplay frame. Both for buffs put on enemies and players. This will reset the Filter Priority list to the default state.
Added a "Reset Filter" button to all default filters in the Filters section of the config. This will completely reset the filter to its original state and remove any spells the user added.
These can either allow or block all auras cast by player units meaning not NPCs. Fixed taint which prevented kicking someone from guild.
Fixed issue which caused "Fluid Position" option for Player unitframe to go missing. Abeline Fixed rare error in nameplates when changing target. Fixed issue which may have caused some nameplate elements to stay visible when nameplate was not. Fixed issue which caused nameplate mouseover highlight to stay visible until you moused over another unit. Changes: Changed how we control state of filters used in filter priority lists. Tweaked default settings for aura filter priority lists based on feedback from users.
Added skin for NewPetAlertFrame. Removed caching of HandleModifiedItemClick to allow hooks to fire from other addons. Added "Role" to Style Filter triggers. Your current role has to match this before a filter is activated. If no role is selected then it will ignore this trigger and try to activate. Added "Class" to Style Filter triggers. You can select which classes and specs this filter should activate for.
Your current class and spec has to match this before a filter is activated. If no spec is selected then it will only match class. Added "blockNonPersonal" special filter for aura filtering. Combine this filter with a whitelist in order to only see your own spells from this whitelist. Changes: Updated Ace3 libraries. Changed various default settings for aura filtering in order to lessen the confusion for users.
Added Veiled Argunite to Currencies datatext. Disabled the "Boss" Style Filter by default. Updated LibActionButton. This new system is much more advanced and should allow you to set up the filters exactly how you want them. Added enhanced target styles for NamePlates. A cool glow and arrows have been added, along with the ability to change their color.
Added mouseover highlight to the NamePlates. Added movement speed datatext. This will use the least amount of spacing needed. Abeline Added Portrait option to NamePlates. This was also added as an action in style filters. Bug Fixes: Fixed an error when entering combat while game is minimized. Fixed scaling of the Leave Vehicle button on the minimap.
Hekili Fixed Bagbar buttons border size. Rubgrsch Fixed error when switching profile while having player unitframe disabled. Fixed issue which caused unitframe tags containing literals to use OnUpdate instead of their assigned events. Martin Fixed issue which could break actionbar paging when the code contained the new-line character n Misc. Changes: Updated a lot of skins. Updated Chinese localization. Rubgrsch Artifact DataBar tooltip will now show the artifact name and only show points to spend when you can actually spend some.
Default chat bubbles can now use the ElvUI chat bubble font unless it was disabled. Removed "Hide In Instance" option for chat bubbles. Changed the max font size for General Font to a softmax. You can manually input a value higher than the slider allows.
The default color in ElvUI has been changed to match the new logo. Restructured the UnitFrame sections of the ingame config. It now uses tabs instead of the often overlooked dropdown. Added shortcut buttons to the ActionBars and UnitFrames main pages. Fixed rare error in world map coords. Simpy Fixed "script ran too long" error when jumping from Skyhold to Dalaran. Fixed a few "attempt to access forbidden object" errors relating to tooltip. We can't fix them all, Blizzard need to step in here.
Fixed error in reagent bank caused by trying to index a missing questIcon object. Changes: Invalid tags on unitframes will now display the used tag text instead of [invalid tag]. Probably not complete, community will need to provide feedback and fill in the blanks. Merathilis Units in different phases will now always have their unitframe be displayed as out of range. Various skin tweaks and fixes.
Fixed issue with display of total cast time on the player castbar when crafting multiple of the same item. Fixed issue which caused ElvUI to re-enable chat bubbles when the user had disabled them in Interface Options. Changes: Alerts created by other addons using the WoW alert system will now follow the growth direction shown on the Alert Frame mover. Changes: Updated our DebugTools code to work with the new 7.
Simpy Version With the oUF update some elements have been renamed. Love this game and how it is set up your name is a little different but amazing app. Hey zmirandaz, we took your comment seriously and fixed it all. We've also added a ton of new features since then.
Let us know what you think now :. I love it! It is so much fun and you can play with people near and far away from you. Quick, easy, fun, family friendly, great for all ages, and can be played anywhere! The following data may be collected but it is not linked to your identity:. Privacy practices may vary, for example, based on the features you use or your age. Learn More. With Family Sharing set up, up to six family members can use this app. App Store Preview.
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